Hashimoto   Baku

Hashimoto   Baku

Houdini Tips

This page is a personal scratchpad .

I've been learning Houdini from the beginning of this year, and I gradually come to feel the software would be useful as not only visual effects generator but also motion graphics tool. Since everything repetitive edits are non-destructive much more than MoGraph, it might replace Cinema4D in this few years in my workflow. Therefore I would like to write down some memos for beginners.


Plugins

  • qLib: Most popular open-source plugins
  • Aelib: Digital Assets for Half-Regular Polyhedra

Study Resources

Nice Tutorials

記事 & サイト

書籍

  • 理論と実践で学ぶ Houdini -SOP&VEX 編-: 最近の本. コード多め. プログラミング経験の無い人には写経的に使えそうなので良いと思います, 巻末の SOP 一覧など俯瞰的に機能を参照できるので手元にあると嬉しい.

Cool works built with Houdini


Daily GIFs

I'm also studying GPU renderer because I bought Bizon eGPU to use GeForce 1080 Ti on my Mac Pro 2013. Some of below studies are rendered using Octane for Houdini, but I'm already bored for the photorealism so have been trying to use Mantra such as header image. ::