Animare Seminar 1 (メモ)
Summerized introduction Pihttps://bsky.app/profile/ritchie.bsky.social/post/3mei5acmqik27
- Jyngi Li
- radial humilty
- only generate scafoolds, never final results
- users shoundn't overrly on our caffolds; the tool should encourage reflection-in- and on- action
- the tools is not an answer to a problem, but a probe for creatve process
- normalitve ground
- Use and misuse are the same set of motions in practice, cast under the light of .....
- dig into the above paper (TODO)
- “I'm feeling buggy” button
- AST (artistic support tools) framing
- radial humilty
- Jane E
- Presented papers
- Bousseau et al. “Optimizing Environment Maps for Materia lDepiction", EGSR 2011
- Where to Give Feedbak?, C&C 2024
- principled feedback / ad-hoc feedback
- can a CST be buggy?
- Can a CST make coding and art more approachable?
- Presented papers
- Shm Garanganao Almeda
- words
- reuse without respect → plagiarism
- style mimicry
- the definition of Art World (1982)
- provenance
- papers
- PhysTwin
- C-GTM
- words
- Kumiyo Nakakoji
- coping with design fixation(思い込み)
The process of externalization is shaped by the tools used to externalize it
can informally represe a structure
My question:
Thank you for the presentation. I’m a visual artist who really enjoys misusing creativity support tools, and also a fan of your paper.
I find your argument that empowerment cannot always be intentionally designed convincing. That said, some of the user studies you presented felt closer to conventional misuse, compared to more avant-garde practices of misusing tools.
This makes me wonder how researchers or developers can notice or encounter more radical instances of misuse — often emerging from indie or underground scenes like glitch art, experimental graphic design, or independent animation.
Are there any concrete efforts to create points of contact between those practitioner communities and HCI researchers, similar to SIGGRAPH’s art gallery or art papers?