---
title: Animare Seminar 1
date: 2026-02-10T05:07:45.112Z
updated: 2026-02-12T04:23:39.656Z
tags:
  - animare
url: https://baku89.com/ja/animare-seminar-1
---

# Animare Seminar 1

Summerized introduction Pihttps\://bsky.app/profile/ritchie.bsky.social/post/3mei5acmqik27

- [Jyngi Li](/Jyngi_Li)

  - radial humilty

    - - only generate scafoolds, never final results
      - users shoundn't overrly on our caffolds; the tool should encourage reflection-in- and on- action
      - the tools is not an answer to a problem, but a probe for creatve process

  - [normalitve ground](/normalitve_ground)

  - Use and misuse are the same set of motions in practice, cast under the light of .....
    - dig into the above paper (TODO)

  - “I'm feeling buggy” button

  - AST (artistic support tools) framing

- [Jane E](/Jane_E)

  - Presented papers

    - Bousseau et al. “Optimizing Environment Maps for Materia lDepiction", EGSR 2011
    - Where to Give Feedbak?, C\&C 2024
      - principled feedback / ad-hoc feedback

  - can a CST be buggy?

  - Can a CST make coding and art more approachable?

- [Shm Garanganao Almeda](/Shm_Garanganao_Almeda)

  - words

    - reuse without respect → plagiarism
    - style mimicry

  - the definition of Art World (1982)

  - provenance

  - papers
    - [Creativity Supportive Ecosystems](/Creativity_Supportive_Ecosystems)

  - [PhysTwin](https://jianghanxiao.github.io/phystwin-web/)
    - C-GTM

- [Kumiyo Nakakoji](/Kumiyo_Nakakoji)

  - coping with design fixation（思い込み）

  - > The process of externalization is shaped by the tools used to externalize it

    - > can informally represe a structure

      - [構造化しないUI](/%E6%A7%8B%E9%80%A0%E5%8C%96%E3%81%97%E3%81%AA%E3%81%84UI)

My question:

> Thank you for the presentation. I’m a visual artist who really enjoys misusing creativity support tools, and also a fan of your paper.
>
> I find your argument that empowerment cannot always be intentionally designed convincing. That said, some of the user studies you presented felt closer to conventional misuse, compared to more avant-garde practices of misusing tools.
>
> This makes me wonder how researchers or developers can notice or encounter more radical instances of misuse — often emerging from indie or underground scenes like glitch art, experimental graphic design, or independent animation.
>
> Are there any concrete efforts to create points of contact between those practitioner communities and HCI researchers, similar to SIGGRAPH’s art gallery or art papers?
